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Duck Dash
Duck Dash
Atari ST

Duck Dash

Kingfisher Software · 1992

10.0
★★★★★
Puzzle Game Glisser 1 joueur Europe
Description

The military research station at the top of the mountain has been broken into and dozens of mutant animals have escaped. Some of them have reached as
far as Farmer Floyd's yard where Danny Duck lives. As the top duck of the yard Danny must rush around collecting the eggs and save his own neck from the mutant creatures. The playing area is a grid on which various objects may appear:
White Duck: This is YOU. Red arrows will point here before each level.
Egg: Collect all of these on the screen to complete a level.
Web: If you move onto one of these you will be stuck for a couple of seconds.
Flag: Collect this for an extra life.
Fruit: Collect for extra points.
Cracks: These are produced every time you move. You cannot move onto a cracked bit of the yard.
Blue Duck: Collect this to remove all of the cracks from the yard.
Yellow Duck: Collect this to freeze all of the mutant creatures for a couple of seconds.
Green Duck: Collect this to make Danny Duck invincible for a couple of seconds.
Creatures: Anything else which appears in the yard is a mutant animal. Don't let Danny get caught by one or he will lose a life.

Captures d'écran
Screenshot Duck Dash
Screenshot Duck Dash